Xin Qing
Xin is a digital artist and visual designer with a background in illustration and visual media. Her work blends hand-drawn elements and animation to create vibrant, imaginative digital worlds filled with bold colours and surreal characters. Exploring the space between stillness and motion, she constructs narratives that are both playful and emotionally layered.
During her MA studies in Digital Direction at the Royal College of Art, Xin has focused on themes of identity and memory, using personal and cultural stories to shape immersive, narrative-driven works that bridge the real and the virtual.
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About the Artist
Education
MA Digital Direction, Royal College of Art, London | 2024–2025
BA Illustration and Visual Media, London College of Communication, University of the Arts London | 2020–2023
Exhibitions
2025-
Floating – Immersive multi-screen digital video installation
Exhibited at Outernet, London, UK
2024
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Children of the Stars – Hand-drawn frame-by-frame animation with collage and digital modeling
Exhibited at City Lit Gallery, London, UK
2023
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A Deep Inner Turmoil – Digital video
Exhibited at OXO Gallery, South Bank, London, UK
2021
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A Boy’s Dream – AR interactive artwork
Exhibited online via Artivive
Last Updated 28.01.2026 Projects
Floating (2025)
Immersive multi-screen digital video installation
Exhibited at Outernet(five-screen immersive space), London,UK
MOREFloating is an immersive 3D video exploring identity, belonging, and our connection to nature in a
post-human world. Through symbols like plant cells, moss, and a digital human form, it invites
viewers to reflect on what it means to simply exist.
Rather than offering answers, this project creates a gentle, sensory space for personal reflection
and emotional connection to the living world.
Some Rebirths Begin by Refusing to Mend (2025)
Digital video + sculptural installation
Exhibited at the Royal College of Art, London, UK
Some Rebirths Begin by Refusing to Mend is a project about self-repair and self-reconstruction.
Through the use of the artist’s digital avatar and personal narrative, the work explores the deconstruction and reconstruction of traditional notions of gender, examining how one might break free from the prison of appearance and reclaim the process of self-definition.
Through the Mechanical Eyes: All I Do is Watching (2024)
Projection-based installation combining surveillance documentary and digital video
Exhibited at the Royal College of Art, London, UK
This project emerges from the Post-Internet art movement, constructing visual narratives that critically reflect contemporary digital conditions. It explores the tension between machinic surveillance and the human desire for identity, meaning, and agency.
By assuming the position of the Mechanical Eye, the artist inhabits the digital sphere as an apparatus of observation, navigating data flows, networks, and invisible infrastructures. Through highly saturated colour palettes and uncanny visual forms, the work renders visible the psychological unease and latent violence embedded in systems of surveillance.
Voyeurism(2023)
Installation
Exhibited at University of the Arts London, UKVoyeurism explores the politics of looking, surveillance, and gendered power structures. Through an interactive installation, the act of viewing becomes an act of voyeurism itself, exposing how hidden observation and intrusive gazes operate within everyday digital and physical spaces.
A Deep Inner Turmoil (2023)
Digital video
Exhibited at OXO Gallery, South Bank, London, UK
A Deep Inner Turmoil is a digital video work that explores the relationship between colour and emotion. Through shifting chromatic environments and flickering light, the piece visualises emotional transformation, inner tension, and psychological change.
Apocalypse (2023)
Sculpture and Intaglio printing
Exhibited at London College of Communication (UAL), London, UKApocalypse is a mixed-media project combining sculpture and Intaglio printing, exploring human-nature relations in a post-apocalyptic world dominated by evolved plants. The work presents a cautionary vision of ecological collapse and transformation.
Children of the Stars (2024)
Hand-drawn frame-by-frame animation with collage and digital modelling
Exhibited at City Lit Gallery, London, UK
Children of the Stars is inspired by the artist’s cousin, an autistic child, often referred to in Chinese as a “child from the stars.” The project explores how children with autism perceive and interact with the world, their curiosity, unique emotional expression, and the isolation they sometimes face.
Through hand-drawn frame-by-frame animation, combined with collage and digital modelling, the work visualises the character’s behaviours, reactions, and emotional states. The project invites audiences to empathise with experiences that are often misunderstood or overlooked, highlighting the need for care, understanding, and inclusion.
My Cyber Epitaph (2023)
Digital modelling / AI-generated work
Digital Exhibition, Online Platform
My Cyber Epitaph explores the intersection of the virtual and the real through digital modelling and artificial intelligence. Using her real name, the artist employed an AI platform to generate a personal biography and significant life events, which were then compiled into a digital epitaph.
The work reflects on how technology mediates identity and memory, examining the growing influence of AI and online platforms on self-representation, legacy, and the human imagination in the age of the metaverse.
Through the Lens: A Boy’s Dream (2021)
AR interactive artwork
Exhibited online via Artivive, London, UK
A Boy’s Dream was created during the COVID-19 pandemic, exploring the longing for travel and freedom through AR interactive art. Viewers can scan the illustrated images using Artivive to enter a fantastical world imagined by the artist—a mysterious forest filled with vibrant plants and fantastical creatures.
The project transforms the experience of travel into a virtual, immersive journey, allowing audiences to explore the environment from the perspective of a boy’s dreams.
© Xin Qing